
Pod takes place among the modern ruins of a 1970’s utopian village, its flying-saucer-like living quarters dilapidated and decayed as nature slowly reclaims its seaside locale. Takeoff - a fresh take on the Black Ops fan-favorite Stadium - takes place on a remote launch platform in the middle of the Pacific Ocean, with statues and corridors that make you earn every sight line. On the multiplayer front, Apocalypse delivers four maps worthy of the skill you’ve honed for months. With plenty of hidden surprises, a new song from Avenged Sevenfold, and giant robots that stomp across the battlefield, Origins is as satisfying as it is cryptic. Let’s start with Origins, the Zombies adventure that answers one of the biggest questions in Call of Duty history: how did all this undead chaos really begin? The answer lies in World War I, and the original heroes of the Zombies saga - Dempsey, Nikolai, Takeo, and Richtofen - will be the ones who uncover that answer.

Or, you might choose to see it as the beginning of the Zombies storyline.

You might see it as the end of new multiplayer maps after a long, fruitful year of content.

There are two ways to look at Apocalypse - the fourth and final DLC collection for Call of Duty: Black Ops II.
